➀ Marvel Rivals has achieved significant success since its launch in December last year, with over 20 million downloads in less than two weeks and a peak concurrent player count of nearly 650,000 on Steam. Despite this success, one of the game's directors has announced layoffs. ➁ Thaddeus Sasser, the game director at Marvel Rivals' support studio, made the surprising announcement on LinkedIn, expressing his team's success and subsequent layoffs. ➂ Jack Burrows, a level designer on Marvel Rivals, also confirmed the layoffs, noting the pleasure of working with American colleagues and the inevitability of the situation despite the game's success.
Recent #Game Industry news in the semiconductor industry
➀ Pokémon Scarlet/Violet has broken sales records in Japan, becoming the best-selling Pokémon game of all time with over 8.3 million copies sold. ➁ This record was previously held by Pokémon Red and Green, released 30 years ago. ➂ Despite criticism, the Pokémon series continues to sell more copies than ever, with Scarlet/Violet selling 25.69 million copies globally.
➀ Konami has greenlit the MGS: Delta remake due to the younger generation's unfamiliarity with the Metal Gear series; ➁ Producer Noriaki Okamura emphasizes the mission to keep the series alive for future generations; ➂ The legacy of Solid Snake and the need to preserve the Metal Gear series for the future are discussed.
➀ The developers of Sonic Mania and Penny's Big Breakaway are undergoing layoffs due to volatile market conditions in the gaming industry. ➁ Evening Star Studios, the developer of the games, is letting go of 6 team members. ➂ The studio is seeking help to find new opportunities for the affected team members.
➀ The game 'Black Myth: Wukong' has surprised the industry with its technical proficiency, especially considering its small team size and lack of prior AAA experience. ➁ The game's use of Unreal Engine 5 has been a topic of discussion among developers, with many questioning the risk of using such a new engine for a AAA title. ➂ The game has faced criticism for its 'air walls' and other gameplay issues, suggesting a prioritization of visual aesthetics over gameplay mechanics.